|Move Image Area|: drag the image box frame to a new position. Hold the |Shift| key to automatically run "Compose Image". |Move Image Area|: drag the image box frame to a new position. Hold the |Shift| key to automatically run "Compose Image". |Stretch Image Area|: drag the image box handle to resize the image area. Hold the |Shift| key to automatically run "Compose Image". |Stretch Image Area|: drag the image box handle to resize the image area. Hold the |Shift| key to automatically run "Compose Image". |Drag Out Publisher's Rectangle|: drag out a rectangle to indicate the area to be published. |Publish|: drag out a rectangle for the area to be published. |Measure|: drag out a rectangle to measure area. While dragging mouse, use the |Shift| Key to create a rectangle with auto-dimension text. |Complete Line|: drag the vertex to the desired position. For readout, refer to the |Layout| menu. |Modify Line|: click and drag to modify Line vertex. |Not On Line End-Point|: position pointer on a highlighted vertex. Or click outside to select or deselect objects. Or hold the |Option| key for the arrow pointer. |Locked Line|: unlock object before modification. |Drag Out Image Size|: drag out a rectangle for the image area. Hold the |Shift| key to automatically run "Compose". |Press and Drag Image Size|: press and drag out a new image area. Hold the |Shift| key to automatically run "Compose".| |Cancel Polygon Split|: the pointer is moved away from vertex. The polygon split will not occur. |Find a Vertex:| Move close to an end-vertex of another |selected| polygon. If no other |selected| polgons: release the button, and select another polyon. Use |Option| key to revert to arrow pointer. |Cancel Vertex Deletion|: the pointer is moved away from the deleted vertex to cancel. |Bound Polygon|: this operation is invalid on a polygon with bound text. |Not Enough Vertices for Split|: at least 3 vertices are required to split a polygon. |Not Enough Vertices for Straight Polygon|: after vertex deletion, at least 2 points are required for straight polygons. |Not Enough Vertices for Smooth Polygon|: after vertex deletion, at least 3 points are required for smooth polygons. |Maximum Number of Vertices|: cannot add any more vertices. |Join Polygons|: release button to join the polygons. The combined polygon is given attributes from the first polygon. |Split Closed Polygon|: release the button to split the polygon at a new location. Because it is closed, a new polygon is not created. |Split Open Polygon|: release the mouse button to split the polygon into 2 polygons. |Complete Deletion of Vertex|: release mouse button, or drag a short distance to cancel deletion. |Complete Inserted Vertex|: the vertex is created, now drag it to its final location. Use |Command| key to release |grid snap|. Or use |Option| key to move vertex exactly on top of adjacent vertex (for sharp corners in smooth polygons). |Complete Move Polygon Vertex|: drag the vertex. |Command| key releases |grid snap|. Use |Option| key to move vertex exactly on top of adjacent vertex (for sharp corners in smooth polygons). |Complete Arc|: drag the vertex for the desired arc. For angle or percent readout, refer to the Layout menu. |Modify Arc|: click and drag to modify arc angle. |Not On Arc End-Point|: position the pointer on a highlighted arc vertex. Click outside to select or deselect objects. Or hold the |Option| key to revert to the arrow pointer. |Locked Arc or Wedge|: unlock object before modification. |Locked Polygon|: unlock polygon before modification. |Complete Perspective|: drag to specify a |vanishing point|. Use |Shift| key, and Drag to center of another |selected object|- forces a |vanishing point|. An outline of the modified object is drawn, unless you press the |option| key. |Complete Distort|: drag to distort polygon(s). An outline of the modified object is drawn, unless you press the |Option| key. |Complete Shear|: drag to distort polygon(s). An outline of the modified object is drawn, unless you press the |Option| key. |Modify Polygon(s)|: click and drag to modify polygon vertex positions. |Not On Top of Handle|: position the pointer on a highlighted handle. Click outside to select or deselect objects. Or hold the |Option| to revert to the arrow pointer. |Hand Movement|: drag in any direction to adjust the document scroll position. |Zoom In or Pan|: click to zoom or pan to the area within the target rectangle. Or hold the |Option| key to revert back to arrow |Pointer|. Or click the |Zoom In| tool to zoom deeper. |Command| key allows repeated action. |Information Bar|: Displays readout values for measurement (instead of displaying in the drawing area). # 4 -vertical # 4 -horizontal |Ruler Readout|: drag the pointer into the content area to obtain positional readout.|Command| key releases grid snap. |Set Vertical Ruler|: a click sets a new vertical zero. To reset to original vertical zero: click and drag to ruler corner (upper left). For new zero point, drag into content area. |Set Horizontal Ruler|: a click sets a new zero position. To reset to original horizontal zero: click and drag to ruler corner (upper left). For a new zero point, drag into content area. |Set Rulers|: click to reset rulers so that (0,0) point is upper-left of document; or drag out a new (0,0) point. A 'Cross' in this box indicates an adjusted zero-point. |Popup Toolbox|: the |Command| and |Option| keys allow popping up the |Toolbox| as a menu; drag to the required tool. Release with the |Shift| key to move palette to new location.